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Patches, Slots, and Banks

A patch is one .viz file: one signal chain, its modulators, and every mod assignment on it. Patches holds any number of patches as slots in one session, starting from one and growing every time its [+] button is clicked. Nothing caps how many a session can hold.

Ctrl+S saves the active slot; Ctrl+Shift+S saves it to a new file. A slot loaded from a file, or opened via File > Open..., remembers that file’s path, so a later plain save writes back to it. A slot that was reset, duplicated, newly added, or loaded from a factory patch has no path of its own yet, so its first save behaves as Save As instead of overwriting anything.

File > Save Bank (Ctrl+B) writes every open slot, and which one is active, to a single file in one step; File > Save Bank As... writes it to a new one. File > Load Bank... replaces the open slots with a bank’s contents.

File > Recent Patches lists the user’s own recently opened files. Factory patches are excluded from it: opening one is meant to start something new, not become an entry a later session mistakes for the user’s own work.

A slot can also be set as the startup default, from its right-click menu’s Set as Startup Default or from File > Set Active Patch as Startup Default, so it opens automatically the next time Vizard launches, in place of the one-OSC factory default.

Reopen Last Patch on Startup, under File > Recent Patches, is the fallback for when no startup default is set. A startup default always wins over it.

Related: Signal Chain.